When I was a kid, I spent as much time as I could drawing... until I got my first Apple II. Old interests got swept aside to make way for my new obsession: making games. Over the next three decades of writing, programming, and other activities, I almost forgot that drawing had once been a primary means of self-expression.
It came back to me in 2008. My artist friend (and collaborator on Templar) Alex Puvilland gave me a Moleskine notebook, black Pigma Micron pen, and no eraser. I started drawing people in the street, at cafés and airports, GDCs and live-model workshops. (And on the Prince of Persia movie set. There were camels!)
I found the tactile, no-undo, Zen aspect of pen and ink brush on paper a soul-refreshing break from screen time. Other than showing my sketchbooks to friends and family, and an occasional snap-post on Instagram, I had no plans to take my personal art public. But through 15 years of daily practice, my drawing has evolved into a new vocation. It's opened creative doors I couldn't have imagined when I (re)started. I'm excited to start sharing the results.
I've worked closely with Tomoe, a local fine-art printer in Montpellier, on high-quality limited-edition giclée prints of selected drawings. When available, artworks can be purchased from this page, above.
My most recent work is a series inspired by video games. You can read my blog post about it here. The gallery below shows a bit of what I've been up to.