When I was a kid, I spent as much time as I could drawing... until I got my first Apple II. Old interests got swept aside to make way for my new obsession: making games. Over the next three decades of writing, programming, and other activities, I almost forgot that drawing had once been a primary means of self-expression.
It came back to me in 2008. My artist friend (and collaborator on Templar) Alex Puvilland gave me a Moleskine notebook, black Pigma Micron pen, and no eraser. I started drawing people in the street, at cafés and airports, GDCs and live-model workshops. (And on the Prince of Persia movie set. There were camels!)
I found the tactile, no-undo, Zen aspect of pen and ink brush on paper a soul-refreshing break from screen time. Other than showing my sketchbooks to friends and family, and an occasional snap-post on Instagram, I had no plans to take my personal art public. But through 15 years of daily practice, my drawing has evolved into a new vocation. It's opened creative doors I couldn't have imagined when I (re)started. I'm excited to start sharing the results.
I've worked closely with Tomoe, a local fine-art printer in Montpellier, on high-quality limited-edition giclée prints of selected drawings. When available, artworks can be purchased from this page, above.
In January 2023, I began a series of "author's tribute" artworks inspired by my video games (starting with Prince of Persia), as a companion project to my graphic novel Replay. You can see the full series of "Replay" art prints to date in the gallery above, or download them for free as desktop and mobile wallpapers from the Library.