A Note From Jordan About Prince of Persia
Hi, Jordan here. This page is about the 2003 game Prince of Persia: The Sands of Time, developed by Ubisoft Montreal, on which I had the pleasure to work as writer and game designer.
If you're wondering about the status of the next-gen Sands of Time remake, it's in active development at Ubisoft Montreal, with release date TBA in 2026. More details are included in Ubisoft's latest update. You can register to receive future Prince of Persia remake updates from Ubisoft.
The newest game in the current Prince of Persia franchise, The Lost Crown, was released in January 2024. It's a spectacular modern 2D Metroidvania relaunch of Prince of Persia from Ubisoft's Montpellier studio. If you're curious about my involvement with the project, you'll find answers in my blog post announcement about The Lost Crown.
All the latest news and details about The Lost Crown, the Sands of Time remake, and The Rogue Prince of Persia can be found on Ubisoft's official Prince of Persia site.
My most recent published work involving Prince of Persia is not a game, but a book, and a series of artworks. The comics panels below are from my graphic memoir Replay: Memoir of an Uprooted Family (now available in French, coming in English in March 2024). It interweaves episodes from my 40 years of Prince of Persia adventures with my personal and family stories.
My Sands of Time-inspired artwork "Dagger" (further below on this page) is available as a free wallpaper download, and as a limited-edition signed and numbered print, along with other videogame-inspired art on the Artworks page.
I've posted my original game script, pitch trailer, and other behind-the-scenes materials from the Sands of Time development in the Library.
If you're interested in the original 2D Prince of Persia (1989), you'll find its official game page here. The game-dev journal I kept during the making of that game is available as a book (in several languages), The Making of Prince of Persia.