Biography

Jordan Mechner is an American author, graphic novelist, game designer, and screenwriter. He created the video game Prince of Persia in 1989, rebooted it with Ubisoft in 2003, and wrote the first screenplay for Disney's 2010 film adaptation, Prince of Persia: The Sands of Time. Prince of Persia is considered an all-time classic, as well as the basis for a transmedia global franchise with over 20 million games sold to date.

Since 2017, Jordan has lived in France, where he made his debut as a graphic-novel writer/artist this year with the autobiographical Replay (2023). His graphic novels as writer include Monte Cristo (2022, with Mario Alberti), Liberty (2023, with Étienne Le Roux & Loïc Chevallier), and the New York Times best-selling Templar (2013, with LeUyen Pham & Alex Puvilland). His recent works have been published first in French, with English editions due in 2024.

Jordan's video games, including Karateka (1984) and The Last Express (1997), are known for their cinematic narrative quality and innovative use of rotoscoped animation. In 2017, he received the Pioneer Award from the International Game Developers Association.

Jordan wrote and directed the IDA award-winning PBS documentary film Chavez Ravine: A Los Angeles Story. His other books include his 1980s game development journals, The Making of Karateka and The Making of Prince of Persia, and an adaptation of Persian tales, Samak the Ayyar. He keeps a sketchbook journal.

How to Contact Me

Thanks for visiting. If you have questions or feedback about my work, you can find me on Facebook, Twitter, Instagram, and Mastodon. I appreciate your comments and try to read as many as possible, even if I don't reply to every one (see FAQ below).

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The tabs at top unlock a wealth of information, behind-the-scenes and bonus content about my past games, books, and movies. I hope you'll take a moment to explore the site and discover all it has to offer.

For press inquiries, speaking invitations, and website-related issues, please feel free to use the email form below.


FAQ

Q: How can I get a book signed?

A: I'll be delighted if you come (or send a friend) to an event where I can sign your book in person. Many bookstores where I do in-person signings will accept online orders in advance of an event, and can have me add a personalized signature to your book before they ship it. You can stay informed about upcoming events in all cities/countries via my social media channels.

Please don't ask me to receive or mail packages; I'm not good at that.

Q: I have an idea for...

A: For legal and logistical reasons, I can't receive or read unpublished work, whether it's POP-related or not.

Q: When will you/Ubisoft/Disney release a new POP game/movie/TV series? And what about the Sands of Time remake?

A: I promise as soon as I have POP news to share, I'll post about it. I may even shout it from the rooftops. In the meantime, please understand that it's not for me to announce unannounced projects, or share news that isn't mine to share. Just know that you're not alone. And that when it comes to POP, I'm only a small part of a bigger picture.

The Games & Movies tab at top has up-to-date information about POP and my other games, so there's a chance the answer you're looking for may already be posted there.

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