Rereading these notebooks years later, it occurred to me that others might find them of interest — even if the meant-to-be-private musings of my 17-to-28-year-old self can occasionally make me wince.
These journals are a raw, present-tense record of my journey from my parents' basement to the forefront of the rapidly-evolving video game industry.
They document the struggles, steps and missteps that brought Karateka and Prince of Persia into being and, ultimately, into the homes of millions of people worldwide.
The Making of Karateka covers the years 1982-1985, and The Making of Prince of Persia covers the years 1985-1993.
Game designer, creator of The Sims
—Adam "Atomic" Saltsman
Game designer, creator of Canabalt
Writer, co-creator of HBO's Game of Thrones
Screenwriter of Big Fish, Charlie and the Chocolate Factory, and Go